<?xml version="1.0" encoding="UTF-8"?>
<!-- Based on GTAREALISM's File, Credits goes to Mkeezay30 | ProjectRELOAD & BackstageMODS -->
<rage__fragTuneStruct>
	<GlobalMaxDrawingDistance value="1250.000000"/>
	<GlobalForceTransmissionScaleDown value="1.000000"/>
	<GlobalForceTransmissionScaleUp value="1.000000"/>
	<GlobalRootBreakHealthScale value="1.000000"/>
	<GlobalBreakHealthScale value="1.000000"/>
	<GlobalDamageHealthScale value="1.000000"/>
	<BreakingFrameRateLimit value="5.000000"/>
	<AggressiveAssetTouching value="true"/>
	<CollisionDamageScale value="1.000000"/>
	<CollisionDamageMinThreshold value="0.000000"/>
	<CollisionDamageMaxThreshold value="5000.000000"/>
	<ReferenceMassForDefaultTuning value="100.000000"/>
	<BreakPresets>

		<Item>
			<Name>Basic Wood Fence</Name>
			<Strength value="600.000000"/>
			<ForceTransmissionScaleUp value="0.000000"/>
			<ForceTransmissionScaleDown value="1.10000"/>
			<MinDamageForce value="0.000000"/>
			<DamageHealth value="0.000000"/>
			<WeaponHealth value="1200.000000"/>
			<WeaponScale value="1.000000"/>
			<VehicleScale value="0.800000"/>
			<PedScale value="0.000000"/>
			<RagdollScale value="1.000000"/>
			<ExplosionScale value="1.000000"/>
			<ObjectScale value="1.000000"/>
		</Item>
		<Item>
			<Name>Strong Wood Fence</Name>
			<Strength value="600.000000"/>
			<ForceTransmissionScaleUp value="0.000000"/>
			<ForceTransmissionScaleDown value="1.10000"/>
			<MinDamageForce value="0.000000"/>
			<DamageHealth value="0.000000"/>
			<WeaponHealth value="0.000000"/>
			<WeaponScale value="0.000000"/>
			<VehicleScale value="0.800000"/>
			<PedScale value="0.000000"/>
			<RagdollScale value="1.000000"/>
			<ExplosionScale value="1.000000"/>
			<ObjectScale value="1.000000"/>
		</Item>
		<Item>
			<Name>Fence Wire Mesh</Name>
			<Strength value="600.000000"/>
			<ForceTransmissionScaleUp value="0.000000"/>
			<ForceTransmissionScaleDown value="0.000000"/>
			<MinDamageForce value="0.000000"/>
			<DamageHealth value="0.000000"/>
			<WeaponHealth value="0.000000"/>
			<WeaponScale value="0.000000"/>
			<VehicleScale value="0.650000"/>
			<PedScale value="0.000000"/>
			<RagdollScale value="1.000000"/>
			<ExplosionScale value="1.000000"/>
			<ObjectScale value="1.000000"/>
		</Item>
		<Item>
			<Name>Solid root</Name>
			<Strength value="-1.000000"/>
			<ForceTransmissionScaleUp value="0.000000"/>
			<ForceTransmissionScaleDown value="0.000000"/>
			<MinDamageForce value="0.000000"/>
			<DamageHealth value="0.000000"/>
			<WeaponHealth value="0.000000"/>
			<WeaponScale value="0.000000"/>
			<VehicleScale value="0.000000"/>
			<PedScale value="0.000000"/>
			<RagdollScale value="1.000000"/>
			<ExplosionScale value="1.000000"/>
			<ObjectScale value="1.000000"/>
		</Item>
		<Item>
			<Name>Standard Chainlink Fence</Name>
			<MinMoveForce value="400.000000"/>
			<Strength value="600.000000"/>
			<ForceTransmissionScaleUp value="0.000000"/>
			<ForceTransmissionScaleDown value="0.000000"/>
			<MinDamageForce value="0.000000"/>
			<DamageHealth value="0.000000"/>
			<WeaponHealth value="0.000000"/>
			<WeaponScale value="0.000000"/>
			<VehicleScale value="0.800000"/>
			<PedScale value="0.000000"/>
			<RagdollScale value="1.000000"/>
			<ExplosionScale value="1.000000"/>
			<ObjectScale value="1.000000"/>
		</Item>
		<Item>
			<Name>Standard Chainlink Fence2</Name>
			<MinMoveForce value="1000.000000"/>
			<Strength value="1200.000000"/>
			<ForceTransmissionScaleUp value="0.000000"/>
			<ForceTransmissionScaleDown value="0.000000"/>
			<MinDamageForce value="0.000000"/>
			<DamageHealth value="0.000000"/>
			<WeaponHealth value="0.000000"/>
			<WeaponScale value="0.000000"/>
			<VehicleScale value="1.00000"/>
			<PedScale value="0.000000"/>
			<RagdollScale value="1.000000"/>
			<ExplosionScale value="1.000000"/>
			<ObjectScale value="1.000000"/>
		</Item>
		<Item>
			<Name>Standard Road sign Pole</Name>
			<MinMoveForce value="1000.000000"/>
			<Strength value="1000.000000"/>
			<ForceTransmissionScaleUp value="0.000000"/>
			<ForceTransmissionScaleDown value="0.000000"/>
			<MinDamageForce value="0.000000"/>
			<DamageHealth value="0.000000"/>
			<WeaponHealth value="0.000000"/>
			<WeaponScale value="0.000000"/>
			<VehicleScale value="1.0000"/>
			<PedScale value="0.000000"/>
			<RagdollScale value="1.000000"/>
			<ExplosionScale value="1.000000"/>
			<ObjectScale value="1.000000"/>
		</Item>
		<Item>
			<Name>Standard Road sign Sign</Name>
			<MinMoveForce value="1000.000000"/>
			<Strength value="250.000000"/>
			<ForceTransmissionScaleUp value="0.000000"/>
			<ForceTransmissionScaleDown value="0.100000"/>
			<MinDamageForce value="100.000000"/>
			<DamageHealth value="1000.000000"/>
			<WeaponHealth value="0.000000"/>
			<WeaponScale value="0.000000"/>
			<VehicleScale value="1.00000"/>
			<PedScale value="0.000000"/>
			<RagdollScale value="1.000000"/>
			<ExplosionScale value="1.000000"/>
			<ObjectScale value="1.000000"/>
		</Item>		
	</BreakPresets>
</rage__fragTuneStruct>