<?xml version="1.0" encoding="UTF-8"?>
<!-- Based on Mkeezay30's Edit | ProjectRELOAD -->
<sPedAccuracyModifiers>
  <PLAYER_RECOIL_MODIFIER_MIN value="0.6" />
  <PLAYER_RECOIL_MODIFIER_MAX value="1.200000" />
  <PLAYER_RECOIL_CROUCHED_MODIFIER value="0.800000" />
  <PLAYER_BLIND_FIRE_MODIFIER_MIN value="1.0000" />
  <PLAYER_BLIND_FIRE_MODIFIER_MAX value="4.500000" />
  <PLAYER_RECENTLY_DAMAGED_MODIFIER value="0.450000" />
  <AI_GLOBAL_MODIFIER value="1.00000" />
  <AI_TARGET_IN_COMBAT_ROLL_MODIFIER value="0.200000" />
  <AI_TARGET_COMING_OUT_OF_COVER_MODIFIER value="0.45" />
  <AI_TARGET_IN_COVER_MODIFIER value="0.50" />
  <AI_TARGET_WALKING_MODIFIER value="0.09" />
  <AI_TARGET_RUNNING_MODIFIER value="0.08" />
  <AI_TARGET_IN_AIR_MODIFIER value="0.11" />
  <AI_TARGET_DRIVING_AT_SPEED_MODIFIER value="0.080" />
  <AI_BLIND_FIRE_MODIFIER value="0.15" />
  <AI_DISTANCE_FOR_MAX_ACCURACY_BOOST value="2.500000" />
  <AI_DISTANCE_FOR_MIN_ACCURACY_BOOST value="15.000000" />
  <AI_HURT_ON_GROUND_MODIFIER value="0.07" />
  <AI_HURT_MODIFIER value="0.60" />
  <AI_PROFESSIONAL_PISTOL_VS_AI_MODIFIER value="1.700000" />
</sPedAccuracyModifiers>
